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jgallant's user avatar
jgallant's user avatar
jgallant
  • Member for 12 years, 1 month
  • Last seen more than a week ago
1 vote

Maintain speed, in 3D game, after collision in Unity

4 votes
Accepted

Does XNA have a built-in GUI library?

23 votes

How do idle games handle such large numbers?

1 vote
Accepted

Calculate speed vehicle physics 2d racegame

2 votes
Accepted

Instantiated objects sharing the same animator cannot animate independently?

1 vote

TileMap collision detection

1 vote
Accepted

Crouching Up and Down XNA C# Controller

8 votes
Accepted

2D Rain Creation (and Fluid Dynamics)

0 votes

RaycastHit2D.normal sometimes giving an unexpected direction

0 votes
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Compare Lists in Unity3D/C#

0 votes

Unity: How to keep the music muted on reloading the scene?

2 votes

how can you use playerprefs to save an array in javascript on unity

2 votes

What happens to the RPM when I apply brakes to the wheel collider?

0 votes
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Changing an objects on through C# script in Unity

1 vote

Animation "Offset" in Unity 2D animation

0 votes
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Storing wins and losses locally in Unity

1 vote

Using a Windows forms Textbox control in an XNA game

0 votes

Unity - how to remove standard sky but keep the lighting?

2 votes

Null reference exception error

0 votes
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Change color of a texture in a specific matrix location

0 votes
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Placing sprites properly to form an object

1 vote

Detecting mouse click for the uppermost layered 2d sprite in Unity

0 votes

Any idea unity game 2d coins reset when starting new game

1 vote

Sending Vector3 from Unity to custom C# server

1 vote

Using AddForce() to implement a follow script

1 vote

How to leave a permanent skid mark on the ground in Unity2D?

2 votes

Help setting up money system in game maker

2 votes
Accepted

Changing motion clips via script in Unity

1 vote

How can i track the progress of a level's completion in unity?

1 vote
Accepted

Make a 2d top down game with round map

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