Kevin's user avatar
Kevin's user avatar
Kevin's user avatar
Kevin
  • Member for 6 years, 2 months
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Switching a velocity from one rigid body to another in unity

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Optimizing Tax Revenue In City Builder Game

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playerOne.Score += 1; isnt working when my player picks up a item?

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Physics.CheckSphere not accounting for changes to object transform

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Bullets shooting all over the place

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FindObjectOfType vs FindFirstObjectByType

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OnTriggerEnter2D and OnTriggerExit2D are firing each frame of a collision and OnTriggerStay2D never fires

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Why is it so bad to optimize too early?

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Recreating The Lighting In Paper Mario: TTYD In Unity

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How to make enemy turn to face the player while attacking?

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Car gets stuck to the ground when trying to go upwards

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Audio middleware unity package missing assembly references

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Why the camera is never looking forward direction and always looking down?

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How to implement a directional attacking/blocking system?

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How do I take a scene-object popup window, and use instances of a prefab button to initiate it?

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Setting target framerate changes animation speed in editor, while Time.deltaTime stays the same

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How to build a system for ammunition being fired out of cannons when player characters and crewmates can also be ammunition?

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How to deal with mismatch between fps and monitor refresh rate?

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Modelling Two Way Relationship in Unity for Scriptable Objects

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Modelling Two Way Relationship in Unity for Scriptable Objects

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When serializing a class, can its fields take their defaults from the Unity editor?

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From a game design point of view, what are the implications of using realistic distances in an open world map?

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Unity 2021 Silicon Build Performs Poorly with DynamicGI.UpdateEnvironment()

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Level Creation - How to achieve seamless race tracks?

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Simulate Velocity For A Projectile Moving Along A Spline

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Gradual strafe rotation with focus on mouse (circle-strafe)

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How to make a cell shader like BOTW in Unity?

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Unity - Issue applying Render Texture to object imported from Blender

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can't instantiate different objects

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