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Share Your Experience: Take the 2024 Developer Survey
Kevin's user avatar
Kevin's user avatar
Kevin's user avatar
Kevin
  • Member for 6 years, 8 months
  • Last seen this week
1 vote
Accepted

Trouble with NetworkDriver.Create in Unity Networking

0 votes

How do I code realistic rocket engine plumes in Unreal Engine 5.3.2

4 votes

Cannot read value of type 'Vector2' from WASD KeyControl

2 votes
Accepted

how to to make a camera like scooby-doo game

0 votes

Is it possible to design character movement system with Bezier Curves?

1 vote

Null reference exception when adding bodies to a list

2 votes
Accepted

Post Processing Bloom for mobile

1 vote
Accepted

How can I center-align a HeaderAttribute in a Unity custom inspector / can it be done simply?

3 votes
Accepted

Is there any documentation for `EditorGUILayout.Separator()` / what does it do?

1 vote
Accepted

What are some basic methods/algorithms for drawing wireframe shapes using Gizmos?

6 votes

Value of describing game mechanics in a data file instead of hardcoding?

0 votes

How can I make a camera follow an instantiated object at runtime?

0 votes

Values set in Inspector for prefab reset after restarting Unity

3 votes

In a modern game engine, what parts of the rendering process needs to be handled by the CPU?

5 votes
Accepted

How does LOD (Level of Detail) work in Unity?

0 votes

how can I distance camera according to player speed?

3 votes

I need multiple custom game objects to stick to a parent object

1 vote

Unity LookAt says reference not set but it is

1 vote
Accepted

How to set up high-performance collisions for level geometry in Unity?

1 vote

Animation Clip Won't Play Despite Transition Showing in Animator

2 votes

Automated playtesting in a 2D platformer

1 vote
Accepted

In Unity, the character's spine position reference changed after I put something into its hand

0 votes
Accepted

Lower Near Clipping Plane

3 votes

Why does everything I've made in Unity begin to vanish when I get close to it?

6 votes

Creating a new camera in 2D mode sets it as default, despite not being the main camera

0 votes

How is this smoke effect made?

0 votes
Accepted

How to check if an AABB is colliding or the mesh itself

2 votes
Accepted

How to instantiate Capsule to always be facing another GameObject regardless of Capsule's world position?

2 votes

Apple Watch Intermediary Script with Unity or Remake Game in Xcode?

0 votes
Accepted

How to add samples with dependencies to Asset Store?

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