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Syed 's user avatar
Syed 's user avatar
Syed
  • Member for 12 years, 9 months
  • Last seen more than a month ago
27 votes
4 answers
30k views

How do you save game state?

16 votes
3 answers
9k views

How can I implement a "fast-forward" feature in my game?

8 votes
5 answers
12k views

What is the logic behind the 'Loading' scenes in games?

7 votes
5 answers
3k views

How to make sure there's always a walkable path for enemies in a tower-defense game?

4 votes
2 answers
2k views

Which pathfinding algorithm should I use for multiple enemies and tower placement?

4 votes
1 answer
15k views

What is grid in Unity and how can I implement it?

4 votes
2 answers
5k views

What is the standard procedure for importing animations in Unity?

3 votes
2 answers
3k views

How can I make grid tiles/plane transparent

3 votes
4 answers
2k views

Algo for rotating tower towards enemy - Unity

2 votes
3 answers
5k views

How can I specify which enemies to spawn for each round in a tower defense?

2 votes
4 answers
2k views

How can a single script attached to multiple enemies provide separate behavior for each enemy?

1 vote
1 answer
353 views

Stuck at enemy movement

1 vote
1 answer
2k views

How can we view 3d objects from top down view in TD game

1 vote
1 answer
1k views

How to drag my dragging object in 'game'-unity?

1 vote
1 answer
183 views

Application design for specific points on image

0 votes
1 answer
5k views

Basic A star implementation tutorial [duplicate]

0 votes
2 answers
2k views

NullReferenceException when accessing variables in a 2D array in Unity

0 votes
1 answer
2k views

Architecture of "doodle jump" type gameplay infinite looping background

0 votes
2 answers
6k views

I need an enemy spawning algorithm for a 2D tower defense