A tag is a keyword or label that categorizes your question with other, similar questions. Using the right tags makes it easier for others to find and answer your question.

A new feature of HTML5, allowing Javascript apps to have a drawing surface in the browser.
379 questions
The client-server model is a centralized computing model where one node (the server) performs some service for other nodes (the clients).
362 questions
Mathematical constructions, number systems. In 3D-graphics quaternions are used alongside vectors and matrices. One of the benefits of quaternions is that they overcome some rotational problems (known…
361 questions
The Unreal Engine. Not to be confused with the free UDK.
MMO is an abbreviation for "massively multiplayer online," a kind of game that allows an extremely large number of concurrent players in a shared world.
353 questions
Role playing game. A game where the player assumes a character or role, that evolves through story or character development.
350 questions
Simple and Fast Multimedia Library - a free, portable API that provides access to graphics, input, audio, etc.
349 questions
Godot is a 2D and 3D open source game engine developed by the Godot Engine community. It features a built-in development environment which runs on Windows, macOS and Linux and can create games targeti…
349 questions
Adobe Flash is a cross-platform multimedia runtime used to embed animations, video, and interactive applications into web pages.
347 questions
The iPhone smartphone designed by Apple Inc. The first iPhone was introduced on January 9, 2007. The iPhone runs on the iOS platform and can download and install applications from the iTunes app store…
346 questions
Game resources separate from the software (code) and hardware (platform). The most common assets are graphics and audio.
337 questions
A specific 3D perspective technically defined as having all 3 axes being exactly 120 degrees apart. In early video games, it is often slightly off to account for smoother pixel lines.
334 questions
want. UnityScript is a deprecated language. For new questions about scripting in Unity, you probably want the tags "Unity" and "C#". Only use this tag for questi…
332 questions
SDL2 (Simple DirectMedia Layer 2) is designed to provide platform independent access to various common multimedia devices. It is the new, current and updated version of SDL and recommended for new pro…
331 questions
Numeric representation of the location of an entity in the game space. There are multiple forms of coordinate systems to cater to a variety of methods to map position.
331 questions
cocos2d for iPhone is a free open-source framework for building 2D games, demos, and other graphical/interactive applications for iOS devices.
329 questions
The parent computer responsible for handling interactions with multiple client connections, as generally encountered with online games.
328 questions
Adobe ActionScript is the open source multiparadigm language supporting object oriented, imperative, structural and functional programming and used within Adobe Flash Platform. ActionScript 3 is a dia…
321 questions
A portable device capable of multiple applications, one of which is a platform for playing games. Mobile phones are the eponymous example of such devices. Distinct from handhelds, which are exclusivel…
319 questions
Design pattern is a general reusable solution to a commonly occurring problem within a given context in software design.
312 questions
Topics about games made for Microsoft Windows products.
308 questions
A program that runs on the GPU to determine output colors for pixels. Also known as a fragment shader.
305 questions
VOlumetric piXEL (volumetric picture element). A way to store volume data as a regular grid of values. This tag should be used on questions relating to voxels.
301 questions
As a business, game development is fraught with legal concerns and issues, especially on copyright, terms of service, and licensing fronts.
296 questions
An entity for organizing data in a specific way so it can be used efficiently. Examples are arrays, objects, records, structs.
290 questions
Component-based designs rely on separating the multiple logical attributes of business objects and game objects into small components dedicated only to specific tasks. Whereas game objects are usually…
289 questions
A collection of vertices, edges and faces that defines the shape of objects
281 questions
Algorithms or methods to produce events or behavior that is random in nature.
278 questions
cocos2d is a free open-source framework for building 2D games, demos, and other graphical/interactive applications.
275 questions
A regular tessellation of a surface to create uniform, contiguous cells arranged in a consistent pattern.
270 questions
Particle refers to a graphics technique that uses a large number of very small sprites or other graphic objects to simulate certain kinds of "fuzzy" structures like fire, explosions, etc.
269 questions
Multithreading allows multiple threads to exist within the context of a single process sharing same resources but are able to execute independently.
266 questions
A game object is any object in a game that the player can see and/or interact with. The player object, power ups, enemies, platforms, walls, weapons (if collision detection is considered) and projecti…
262 questions
A type of programming, often meant to be easier to learn than more "traditional" programming. Scripting is often used when performance is less important than ease of use. Examples of scripting languag…
261 questions
WebGL is a Javascript API for rendering interactive 3D / 2D graphics on the HTML5 canvas element. It is based on OpenGL ES 2.0.
260 questions
In game development, a rigidbody is usually referred to anything that is affected by physics.
259 questions
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