Hot answers tagged

67 votes

How can I quickly check if my sprite tiles well?

Here's a quick hack that works with any image editor. If your tile image is called tile.png, create an index.html like this: <...
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  • 13.3k
18 votes

How can I quickly check if my sprite tiles well?

Using photoshop or GIMP, you can use the offset command. If you are working for say a 100x100px image, you can offset it 50px in each direction, and the seam where the image tiles together will be ...
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  • 281
17 votes

How can I quickly check if my sprite tiles well?

Krita has a feature that allows you to edit tiling textures and see the changes update live. By pressing the W key, it enables wrap around mode, which makes this possible. A youtube video of this ...
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6 votes

How can I quickly check if my sprite tiles well?

Make your tile a tiled wallpaper on you desktop. Super easy and no coding or extraneous software.
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5 votes

How do I simulate color blindness for accessibility testing?

There's a list of software to simulate color blindless here, on Daltonize.org. The shame is that most of the links are dead. One listed entry is Visolve, which seems to be relatively serious ...
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5 votes

How can I quickly check if my sprite tiles well?

If you want to test multiple images, it may help to have an mini webapp based on Anko's answer. This will let you drag images onto the page to let you test them in quick succession: ...
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  • 773
4 votes

How do I simulate color blindness for accessibility testing?

Windows 10 Settings In Settings app, there is a section of "Ease of Access".In this section, in the "Color filters" tab on the left, you can "Turn on color filters". This can simulate vision of ...
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  • 41
4 votes
Accepted

Workflow for authoring hitbox data for a 2D fighting/platformer game

Handling hitbox and hurtboxes is something usually the artist and game designers decide. In the ideal situation these boxes are manually created for each frame of animation. The main reason for ...
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  • 3,989
4 votes
Accepted

Do I really need an engine to make a great game?

Of course you can make everything yourself if you want to. Game engines aren't magic. There is nothing they can do which you couldn't program on your own if you were willing to invest a lot of time ...
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  • 112k
3 votes

How to create game database editor interface like Age of Empires' AGE

All the tool does, I'm pretty sure, is unpack some data files (XML serialization is easy to set up), present it to you in a readable format, and pack the files back up again when you hit the save ...
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3 votes

At what scale do I need to make tools?

The number of team members is irrelevant. Whether or not to invest time in tool development is a simple cost/benefit analysis. Make an estimate how many hours it will take to develop a tool and how ...
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  • 112k
3 votes

How to edit specific mipmap images in a DDS?

DDS support is standard in GIMP since version 2.10, plugin installation is no longer required.
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2 votes

How do I simulate color blindness for accessibility testing?

Check out the Coblis color blindness simulator. Its a web app and you can jut upload an image. Also there are color blind communities such as http://www.reddit.com/r/colorblind. If you put some ...
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2 votes

Tools to generate convex collision geometry

V-HACD V2.0 provides better decomposition results than HACD. Check it out! http://kmamou.blogspot.ca/2014/11/v-hacd-v20-is-here.html
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  • 21
2 votes

How do I call the sprite auto-slicer from a script in the Unity editor

Actually I don't think that's possible. Sprite Editor is just a tool to help prepare your spritesheet before you can actually "use" it in your game.
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2 votes
Accepted

How can I improve the visibility of an object transform gizmo?

To try to answer your question I've Googled for examples, to see what other applications are doing differently, always a good thing to do! Currently your gizmo lines are only 1 pixel wide. This is ...
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  • 10.2k
1 vote

How to version control game balance data stored in spreadsheets

You can store in (any) VCS text-only version of your spreadsheets (CSV, f.e.), but work only with original (binary XLSX) presentation of data (edit/update|export|commit) You can use non-default tools, ...
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1 vote

Running Unity development build in Android emulator without signing

Ans Q1: Yes, you can build for both devices but you have to assign Keystore for each device or you could just disable the Custom Keystore option inside Player settings -> Publishing settings -> ...
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  • 1,097
1 vote
Accepted

Workflow for tagging a sprites with collision boxes

Turns out that using Tiled editor was good enough. I imported actor sprites as tileset and annotated variuous object in each actor "tile", I gave those objects names and exported to tileset. Then from ...
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  • 66
1 vote

Game engine tool generating game entities

I like the first auto generating solution better, but I'm afraid of the maintenance and upkeeping it may require. Also I can't just keep overwriting their class source file so I'll need them to ...
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  • 1,997
1 vote

Take an image and cut it up into a tile map

Take a look at TILED. http://www.mapeditor.org/ It's a tool for creating 2D tile maps including HEX-based maps like the example in your post. Phaser allows you to load tile map data generated by this ...
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  • 11
1 vote

Unity Collaborate Error: "It looks like you don't have any data yet"

In the top-right of Unity editor you should be able to check your current status with Collaborate.
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  • 241
1 vote

Plugins for creating and styling custom Editor Windows like C#/C++ Form Designer or “Web Inspector”?

Well, I found something interesting...Editor window designer The plugin is almost what I need The project had been started but not completed yet. As the author says: he decided to release Editor ...
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1 vote

Create ROI tools for analysis

There are two ways to approach a problem like this, empirically and anecdotally. Empirically, you could use tools like Excel or Machinations to model each. What you are looking at are essentially ...
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  • 1,330
1 vote

How to access Maya Bonus Tools 2012 in Maya 2014

In Maya 2014 you go to Modify -> Paint Scripts Tool [Options] -> Setup. Enter "geometryPaint" under 'Tool setup cmd:' and there you have it!
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  • 31
1 vote

Milkshape3D Animation on Windows 7 64-bit

From the images it looks like you're actually extending your shin bone by moving the ankle joint (the shin is abnormally long in the second image). Makes sure the joints are parented to each other and ...
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  • 72.7k
1 vote

MonoGame hosted in a control/form

Here is working example of Monogame + WPF interop: http://panthernet.ru/forum/index.php?/topic/21-monogame-wpf-interop-application/
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1 vote

Tools for creating an item database

tool, preferably something web-based, which would allow users to edit records in a database while easily adding or removing fields for specific tables Google Spreadsheets you can create tables ...
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  • 166

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