Tag Synonyms
View all active tag synonyms. Learn more about tag synonym privileges
Synonym → | Target | Creator | Created | # of Renames | Last Renamed |
---|---|---|---|---|---|
constructive-solid-geometry | csg × 11 | Vaillancourt♦ | May 15 | 0 | |
vs-code | visual-studio-code × 23 | DMGregory♦ | Jan 29 | 0 | |
optimzation | optimization × 438 | DMGregory♦ | Jul 30 | 0 | |
bsp | binary-space-partitioning × 26 | Vaillancourt♦ | Dec 15, 2021 | 1 | Jan 22, 2022 |
ue5 | unreal-5 × 92 | Vaillancourt♦ | Sep 22, 2021 | 10 | 2d ago |
dx12 | directx12 × 57 | Vaillancourt♦ | Sep 2, 2021 | 0 | |
direct3d12 | directx12 × 57 | Vaillancourt♦ | Sep 2, 2021 | 0 | |
tile | tiles × 620 | Vaillancourt♦ | Jun 19, 2021 | 1 | Jun 29, 2022 |
dialog-tree | dialogue-tree × 18 | DMGregory♦ | Mar 31, 2021 | 0 | |
ren-py | renpy × 4 | Vaillancourt♦ | Mar 23, 2021 | 0 | |
billards | billiards × 17 | DMGregory♦ | Feb 21, 2021 | 0 | |
buff | effect-modifier × 21 | Vaillancourt♦ | Jan 14, 2021 | 0 | |
ecs | entity-component-system × 122 | Vaillancourt♦ | Feb 2, 2020 | 8 | Apr 27, 2022 |
skyrim-creation-kit | skyrim-modding × 31 | Vaillancourt♦ | Jan 26, 2020 | 0 | |
sdf | signed-distance-field × 28 | Vaillancourt♦ | Jan 3, 2020 | 1 | Jan 23, 2020 |
c++17 | c++ × 4192 | Vaillancourt♦ | Aug 25, 2019 | 3 | Feb 25, 2021 |
winforms | windows-forms × 56 | Vaillancourt♦ | May 12, 2019 | 0 | |
minecraft | minecraft-modding × 244 | anon | Oct 23, 2018 | 39 | Apr 23 |
world-of-warcraft | world-of-warcraft-modding × 8 | anon | Oct 23, 2018 | 0 | |
skyrim | skyrim-modding × 31 | anon | Oct 23, 2018 | 2 | Sep 3, 2021 |
triangulations | triangulation × 20 | anon | Aug 7, 2018 | 0 | |
sat | separating-axis-theorem × 81 | Vaillancourt♦ | Jul 30, 2018 | 1 | Sep 23, 2018 |
scene-kit | scenekit × 28 | anon | Dec 8, 2017 | 0 | |
sprite-kit | spritekit × 95 | anon | Dec 7, 2017 | 0 | |
scaling | scale × 173 | anon | Sep 22, 2017 | 3 | Jan 25, 2021 |
formula | mathematics × 1936 | anon | Aug 10, 2017 | 2 | Jan 24, 2020 |
programming | software-engineering × 618 | anon | Jun 23, 2017 | 32 | May 6 |
unreal-editor | unreal × 390 | anon | Jun 1, 2017 | 2 | Oct 25, 2021 |
ads | advertisements × 49 | anon | May 31, 2017 | 2 | Oct 27, 2019 |
google-sketchup | sketchup × 4 | anon | May 23, 2017 | 0 | |
gles | opengl-es × 476 | anon | May 17, 2017 | 1 | Sep 27, 2017 |
iap | in-app-purchase × 40 | anon | May 12, 2017 | 1 | Jan 10, 2018 |
raycast | raycasting × 443 | anon | May 11, 2017 | 17 | Aug 19 |
osx | macos × 103 | anon | Apr 25, 2017 | 1 | Apr 16, 2020 |
c++11 | c++ × 4192 | anon | Apr 10, 2017 | 0 | |
forces | physics × 2320 | anon | Feb 9, 2017 | 0 | |
multiple-windows | window-management × 30 | anon | Jan 30, 2017 | 0 | |
resizing-window | window-management × 30 | anon | Jan 30, 2017 | 1 | Sep 15, 2020 |
ue4 | unreal-4 × 685 | anon | Jan 11, 2017 | 33 | Nov 23 |
rectangles | rectangle | anon | Jan 5, 2017 | 0 | |
canvas | html-canvas × 387 | anon | Oct 17, 2016 | 62 | Mar 4 |
unity5 | unity × 15853 | anon | Sep 15, 2016 | 34 | Oct 7, 2019 |
unity-editor | unity × 15853 | anon | Jun 11, 2016 | 13 | Jun 1, 2022 |
glfw3 | glfw × 121 | anon | Jun 8, 2016 | 4 | Feb 15, 2021 |
code-design | architecture × 1370 | anon | May 29, 2016 | 3 | Oct 28, 2017 |
code-structure | architecture × 1370 | anon | May 29, 2016 | 3 | Apr 22, 2019 |
navigation-mesh | navmesh × 165 | anon | May 29, 2016 | 0 | |
vr | virtual-reality × 180 | anon | May 16, 2016 | 36 | Jul 11 |
computeshader | compute-shader × 56 | anon | Mar 9, 2016 | 2 | Jan 18 |
c#6 | c#-6 | anon | Jan 21, 2016 | 0 | |
advertisement | advertisements × 49 | anon | Dec 16, 2015 | 1 | Dec 30, 2015 |
adventure-game | adventure-games × 22 | anon | Dec 16, 2015 | 0 | |
domain-shader | domain-shaders × 2 | anon | Dec 14, 2015 | 0 | |
hull-shader | hull-shaders × 3 | anon | Dec 14, 2015 | 0 | |
resources | assets × 344 | anon | Sep 30, 2015 | 7 | Feb 1, 2019 |
transform | transformation × 502 | anon | May 2, 2015 | 36 | Jan 15 |
augmented | augmented-reality × 68 | anon | May 1, 2015 | 0 | |
ui | gui × 699 | Tetrad | Apr 8, 2015 | 79 | May 5 |
light | lighting × 705 | anon | Mar 31, 2015 | 12 | Aug 24, 2021 |
revision-control | version-control × 47 | anon | Jan 13, 2015 | 1 | Feb 12, 2015 |
compiling | compilation | anon | Nov 11, 2014 | 0 | |
compile | compilation | anon | Nov 11, 2014 | 0 | |
mac-os | macos × 103 | anon | Oct 21, 2014 | 1 | Oct 11, 2019 |
threejs | three.js × 122 | anon | Jul 21, 2014 | 6 | May 3, 2020 |
parallaxscrolling | parallax-scrolling × 61 | House | Jul 7, 2014 | 0 | |
platform-games | platformer × 396 | House | May 20, 2014 | 0 | |
mods | modding × 204 | anon | Apr 7, 2014 | 19 | Jul 31, 2019 |
math | mathematics × 1936 | anon | Mar 27, 2014 | 180 | Apr 22 |
skeletal | skeletal-animation × 240 | House | Mar 10, 2014 | 10 | Oct 2, 2018 |
skeleton-animation | skeletal-animation × 240 | House | Mar 10, 2014 | 0 | |
pixel-shader | fragment-shader × 314 | anon | Nov 12, 2013 | 13 | Dec 23, 2018 |
slick2d | slick × 241 | House | Jun 30, 2013 | 69 | Nov 24, 2019 |
ps4 | playstation4 × 17 | anon | Jun 28, 2013 | 2 | Jun 18, 2014 |
vector-algebra | linear-algebra × 246 | Seth Battin | Jun 19, 2013 | 8 | Mar 8, 2019 |
structure | architecture × 1370 | Tetrad | Jun 18, 2013 | 9 | Sep 27, 2018 |
matrices | matrix × 593 | Tetrad | Mar 7, 2013 | 19 | May 10 |
xna4 | xna-4.0 × 687 | Tetrad | Feb 28, 2013 | 1 | May 31, 2014 |
psvita | playstation-vita | Tetrad | Feb 27, 2013 | 0 | |
ray-casting | raycasting × 443 | Tetrad | Feb 21, 2013 | 1 | Feb 23, 2020 |
lod | level-of-detail × 68 | Tetrad | Jan 24, 2013 | 11 | Nov 2 |
main-loop | game-loop × 471 | Ricket | Oct 18, 2012 | 1 | Nov 17, 2015 |
shadow | shadows × 236 | Tetrad | Feb 15, 2012 | 18 | Jan 1, 2019 |
library | libraries | Tetrad | Jan 25, 2012 | 15 | Jul 7, 2017 |
gameplay | game-design × 1634 | Tetrad | Jan 22, 2012 | 27 | Sep 14, 2021 |
tdd | test-driven-development × 8 | Tetrad | Jan 3, 2012 | 0 | |
mac | macos × 103 | Tetrad | Jan 2, 2012 | 18 | Nov 20 |
stats | statistics × 43 | Tetrad | Dec 23, 2011 | 6 | Nov 20, 2020 |
artificial-intelligence | ai × 795 | Tetrad | Dec 5, 2011 | 7 | Aug 17, 2017 |
cry-engine | cryengine × 27 | Tetrad | Oct 24, 2011 | 0 | |
render | rendering × 1239 | Jesse Dorsey | Oct 21, 2011 | 54 | Oct 5 |
3d-studio-max | 3dsmax × 154 | Jesse Dorsey | Oct 21, 2011 | 1 | Jun 2, 2012 |
modification | modding × 204 | Tetrad | Sep 13, 2011 | 1 | Feb 9, 2012 |
debug | debugging × 167 | Tetrad | Sep 13, 2011 | 19 | Jun 12, 2020 |
and-engine | andengine × 242 | Jesse Dorsey | Aug 24, 2011 | 0 | |
database | databases × 213 | Tetrad | Aug 23, 2011 | 49 | Mar 26, 2021 |
starcraft2 | starcraft-2 × 15 | Tetrad | Aug 9, 2011 | 0 | |
shader | shaders × 1908 | Tetrad | Jun 17, 2011 | 363 | Apr 22 |
ogre3d | ogre × 145 | Tetrad | Apr 4, 2011 | 19 | Sep 9, 2018 |
sprite | sprites × 1122 | Tetrad | Apr 4, 2011 | 184 | Feb 1 |
highscore | leaderboards × 101 | Tetrad | Mar 31, 2011 | 9 | Jul 26, 2020 |
Synonyms will be automatically approved when they reach a score of 4, and automatically deleted when they reach a score of -2.