Episode #125 of the Stack Overflow podcast is here. We talk Tilde Club and mechanical keyboards. Listen now

Hot answers tagged


The issue was not testing that the intersection needs to happen between the object and the light position. i.e I was raytracing past the light. i.e the check: if(t>0.01) should instead be if(t>0.01 && t < length(object_pos - light_pos)) Or in other words, the intersection must happen between the position we are currently testing for ...


It is by design. The solution is to clone a material manually and assign to sharedMaterial array. It doesn't affect other materials. The next code will clone only second material, do you note you can't assign a new material directly, you must modify array: Material[] materials = line.sharedMaterials; materials[1] = Instantiate(materials[1]); line....

Only top voted, non community-wiki answers of a minimum length are eligible