SceneKit is an OS X and iOS framework for building apps and games that use 3D graphics.

SceneKit is a framework for building apps and games that use 3D graphics, combining a high-performance rendering engine with a high-level, descriptive API. SceneKit supports the import, manipulation, and rendering of 3D assets. Unlike lower-level APIs such as OpenGL that require you to implement in precise detail the rendering algorithms that display a scene, SceneKit only requires descriptions of your scene's contents and the actions or animations you want it to perform.

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