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9 votes
Accepted

Is it possible to control the difficulty of a multiplayer game?

So players in a competitive game either have fun or lose. Why not both? Losing doesn't have to feel bad, or rather, you can have fun without winning. A lot of team-based games do this by de-...
congusbongus's user avatar
  • 14.8k
3 votes

Is it possible to control the difficulty of a multiplayer game?

Many competitive multiplayer games rank their players and then match players of similar ranking. That means bad and inexperienced players will only play against other bad and inexperienced players ...
Philipp's user avatar
  • 120k
3 votes

MMORPG Design Question: Best idea for adding PvP(PlayerVsPlayer) in open world MMO?

All the solutions you proposed have appeal, but their appeal is for different player demographics. According to Richard Bartle's taxonomy of player types, there are 4 types of players playing MMORPGs:...
Philipp's user avatar
  • 120k
1 vote

MMORPG Design Question: Best idea for adding PvP(PlayerVsPlayer) in open world MMO?

I think this question is highly opinion based. But i like it, so here are my thaughts: 1-Safe Zones: good idea. To avoid your cons make players invulnerable while talking to npcs. This will also ...
Linaith's user avatar
  • 536
1 vote

What to replicate in a PvP online action game?

Thanks for your answers. I've found a perfect answer for my question. I looked up the UE4 source code and found this: ...
Peter Ren's user avatar
  • 103
1 vote

Is it possible to control the difficulty of a multiplayer game?

You could handicap the winner. Make him a little slower, make it a little harder to aim, make it so that the camera shakes for him a bit when he runs, make it so that his rate of fire is a little ...
Yudrist's user avatar
  • 963

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