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Godot will not draw 2D objects out of view. So, do not worry about GPU resources. You can confirm this yourself. With the game running, go to the Debugger panel (you can find it on the bottom of Godot editor), and then the Monitor tab. On the left you will see a list of categories. You are looking for 2D. You should see both Items and Draw Calls reflect the ...


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Your mid-level cost estimate is about right, $30 / hr for most mid-level freelancing game devs over the last few years is normal, but it can be up to $40 / hr or even above depending on country etc. The rate also depends on duration of contract, urgency etc. As for estimating the time it will take, this problem is the age-old one of waterfall approach to ...


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