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Consoles are made specifically for gaming and as such it's tied to user experience. Since every single PC is different it's hard to predict or control that aspect and the games title will suffer as a result. I've always wondered why Sony never made a PC compatible CD drive and that's largely due to market share. Expanding on the user experience any serious ...


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Consoles have their advantages. You know exactly what hardware and software environment your game is going to run in. No targeting a huge array of combinations of GPUs (which might or might not have up-to-date drivers), CPUs and amount of memory players might have, no testing on different operating systems or versions of the same operating system, no ...


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