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11 votes
Accepted

Revenue model for an open-source multiplayer game

How much do you believe in the open source idea? When you are not 100% committed to the free software philosophy, then there are some interesting variants: Release the client under an open source ...
Philipp's user avatar
  • 120k
9 votes
Accepted

Which parts of Doom (1993) are open source and which are not?

Doom is divided into two components: The game engine. The game data. Of these, the source code which was released is for the game engine only, and as the readme notes, only for the Linux version, as ...
Maximus Minimus's user avatar
9 votes
Accepted

Can open source games be published on Steam?

Can open source games be published without violating the license? Yes; because open source games have been published, and Steam allows it. Simutrans is a simulation game that is offered through Steam, ...
Gnemlock's user avatar
  • 5,273
4 votes

Can open source games be published on Steam?

To answer your question "What permissive license is best for publishing on Steam?", the answer is: What license you chose for your work does not matter. When you release your work under a license, ...
Peter's user avatar
  • 9,935
3 votes

Making contributions to a Unity project without having Unity editor installed

You said your data is strings. Since you haven't explained the nature of the data, I'll describe an example scenario: let's say you can talk to random NPCs in a town, and each time you talk to an NPC, ...
Kevin's user avatar
  • 6,235
3 votes
Accepted

Open sourcing a Unity game with assets

Unfortunately, there's no real workaround other than contacting the owners of the products you licensed whose license doesn't already specify they can be freely distributed. Even if in YOUR license it ...
basklein's user avatar
  • 416
3 votes

How to setup a public github unity repo with paid assets?

i already answered this question here: How can I open source my Unity project when I use third party assets? you cant publish your project except you exclude those paid assets out of your project.
virtouso's user avatar
  • 2,628
2 votes
Accepted

Can I make the project files/source code of my comerical Unity game avalible as a DLC or with the game?

Before you publish your sourcecode, make sure you actually have all the rights to it. Be careful about any 3rd party assets you downloaded from the Unity marketplace or elsewhere which might end up in ...
Philipp's user avatar
  • 120k
2 votes

How can I open source my Unity project when I use third party assets?

Yes, you can open source your own code and your own assets independently of any third party assets that your project may need or may not need. However, the whole project cannot be made open source ...
NoDataDumpNoContribution's user avatar
2 votes
Accepted

Do I need to worry about game name trademark when making a FLOSS game?

Copyright law still applies, even to open source works; in fact the GNU GPL even uses copyright law as part of its formulation, and is itself copyrighted. So being FLOSS does not give a get-out clause ...
Maximus Minimus's user avatar
2 votes

Revenue model for an open-source multiplayer game

Disclaimer: I do find the other answer from Philipp to be excellent I approach this from a much different point of view. I'm going to focus on Magic The Gathering: Online (Mtgo) Mtgo is something ...
blurry's user avatar
  • 819
2 votes

Alternatives for publishing code for a game I'm going to sell?

A software license which prohibits people from forking and monetizing your project would not be an open source license according to the open source initiative. Also, unpublishing an open source ...
Philipp's user avatar
  • 120k
1 vote

How to open-source both game code and assets?

You are correct in that CC is more suited to work of arts whereas software licenses or better suited for code. For that reason, I recommend using both. As this answer on the Open Source SE, it's both ...
Pikalek's user avatar
  • 12.4k
1 vote

What kind of information is important to share in the README.md of an Open Source game?

If you share an open source game poeple should be able to build it in their local dev environment. If you add installing and building isntructions and which tools you used will helpful. Also, if you ...
Barış Can Yılmaz's user avatar
1 vote

Which parts of Doom (1993) are open source and which are not?

You need the doom.wad file that came with it. Alternatively, you can find total conversion mods for free various places online and then you don’t need anything. Although in that case you are looking ...
Ed Marty's user avatar
  • 5,229
1 vote

How can I open source my Unity project when I use third party assets?

if your package depends on commercial asset or packages or... it cant be a open source project. you can exclude your dependencies and after that, publish you project and give info that this project ...
virtouso's user avatar
  • 2,628
1 vote

How can I open source my Unity project when I use third party assets?

That way you are still distributing the bought assets outside an actual game and quite explictly allowing people to reuse them which will be against most of the asset's licenses. What you can instead ...
ratchet freak's user avatar
1 vote

How can I open source my Unity project when I use third party assets?

I also came to that question and came to a solution to ask for publishing permission from asset owners before I publish the whole project. I asked one asset owner to publish part of their paid ...
Skyblade's user avatar
  • 615

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