1 vote

Convert terrain vertex position to global position

It happend to be the way I used the heights array. After my fight with how the Terrain.terrainData stores its data, I neglected this aspect. Within the ...
Willem's user avatar
  • 30
1 vote

How to set up view and model matrices for 3D rendering?

The model matrix converts from object space to world space, so it represents the position, rotation, and scale of the object relative to the world origin. The view matrix converts from world space to ...
DMGregory's user avatar
  • 126k

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