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19 votes
Accepted

If I chose to make a game engine with GPL license, does anyone who build a project with it have to disclose the license or is that for distros only?

I'm not a lawyer, this is not legal advice. When you make a model in Blender, despite blender being under GPL, the model is not. Similarly when you make a program with GCC, despite GCC being under GPL,...
Theraot's user avatar
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8 votes

If I chose to make a game engine with GPL license, does anyone who build a project with it have to disclose the license or is that for distros only?

It depends. The Open Source Stack Exchange has a question about GPL game engines and an answer that address some of your questions (emphasis is my own): A game engine has properties similar to both ...
Pikalek's user avatar
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4 votes

If I chose to make a game engine with GPL license, does anyone who build a project with it have to disclose the license or is that for distros only?

Normally the way you do this, and make a living, is to license your engine under very tight copyleft (GPL or even AGPL), but retain full copyright yourself (either don't accept third party ...
R.. GitHub STOP HELPING ICE's user avatar
1 vote

If I chose to make a game engine with GPL license, does anyone who build a project with it have to disclose the license or is that for distros only?

Instead of the GNU GPL or LGPL, you can use the Mozilla Public License 2 or Eclipse Public License 2. These only require you to publish changes to the source files under that license (the engine, in ...
jobukkit's user avatar
  • 292

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