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This happened to me when my App was 32 bit. Try 64 bit and see if the number is correct then...


My best guess right now is that it's a billboarded transparent sprite, which is animated to give it a pulsing effect. Exactly that. This is simple enough even for older hardware. There's also some kind of point light involved, but the light could also be baked into a light map. So with this combination you won't even need any extra shaders.

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