New answers tagged

-1 votes

AABB Collision Resolution Per Face

I find that "collision detection" is (more) about "anticipating" where and when it's going to happen, letting it happen, and controlling the overall situation. Not "did I hit ...
Gerry Schmitz's user avatar
0 votes
Accepted

Object collision and vector reflection for complex polygons?

You have the bullet source (origin); the nearest poly point is the "near" end of 2 possible edges. The other (end) point is on the same side relative to the bullet. You now have two angles (...
Gerry Schmitz's user avatar
0 votes
Accepted

Circle to Polygon & Circle to Circle Velocity Resolution

One answer is too short to cover all the concepts. So to maybe help you gather your thoughts... This answer will represent the use of 2D vector cross and dot products to extract the two vectors that ...
Blindman67's user avatar

Top 50 recent answers are included