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1 vote

Collision matrix is set to have no interaction between layers, but collider still triggers

You're in the Physics section of the Project Settings but you're using Physics 2D. You need to edit the matrix in the Physics 2D section.
Stunted Raccoon's user avatar
1 vote

How to get around mouse entry signal stopping at first collision?

Set input_ray_pickable to false on the physic bodies or areas that you do not want to take mouse input.
Theraot's user avatar
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