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A 2D array of numbers, symbols or expressions, arranged in rows and columns. Each row must have the same number of columns. The numbers, symbols or expressions themselves are called elements or entries.

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I am experiencing difficulties trying to figure out the correct multiplication order for a final transform matrix. I always get either strange movement or distorted geometry. My current model is … explained below: For a single node my multiplication order is: L = S * R * T where L = local transformation matrix S = local scale matrix R = local rotation matrix T = local …
asked May 18 '12 by Colin Dumitru