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A programming language for OpenGL shaders.

1
vote
1answer
I'm currently using marching cubes to generate a mesh, and have encountered this incredibly weird problem. Looking from below the terrain, these weird fully lit lines appear between every triangle. A …
asked May 8 by GigaNova
1
vote
So, I looked through all my code again and again and noticed missing normals. Then it finally dawned on me: normals[i * 3] = normal.x; normals[i * 3 + 1] = normal.y; normals[i * 3 + 2] = normal.z; …
answered May 9 by GigaNova
1
vote
2answers
I'm currently doing simple 3D drawing in OpenGL but I have hit a roadblock I just can't seem to get around. The problem is happening with trying to load .obj files. I've written my own .obj reader. I …
asked May 2 by GigaNova