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XNA is a game framework by Microsoft that allows deployment for Windows, Windows Phone & Xbox 360.

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I am trying to build content(a text file contains list of triangles vertices) for an XNA application through a custom pipeline importer. It works ok. But when number of triangles gets near 1m(in this … case 946612 triangle & 303112 unique vertex) I get this error: "XNA Framework HiDef profile supports a maximum VertexBuffer size of 67108863, but this VertexBuffer is 68847328." 1- Is this number …
asked May 13 '15 by ali