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Unity is a cross-platform game creation system that focuses on easy art pipeline process. It consists of a game engine and an integrated development environment. The game engine's scripting is built on Mono.

1
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If you have height of pillars, you can find lowest existing, and compare it to vertical position of player. If he is below lowest pillar, there is no chance he can get back. You can limit this check o …
answered Apr 17 '15 by Polan
8
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Now how to translate it to Unity? … First one describes Unity like Component-Entity, second one adds Systems. …
answered Apr 30 '15 by Polan