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As a business, game development is fraught with legal concerns and issues, especially on copyright, terms of service, and licensing fronts.

3
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As a disclaimer, please note that I am not a lawyer. As such, this should not be accepted as legitimate legal advice; always consult a lawyer, when it comes to legal issues that concern you. You … the original authors or owners, in any way. As long as you ensure private, personal use; you should be fine. That said, I am assuming you have legal rights to the game, to begin with; it is certainly …
answered Jun 13 '17 by Gnemlock
5
votes
Ultimately, no. You do not need to register your company name. That said, you might what to consider if you should. You should consider it from a development point of view, and from a legal point of … to identify your applications, in case another user posts an application with the exact same name. A legal point of view This is where things get tricky, especially so given that I am not a lawyer …
answered Oct 9 '16 by Gnemlock
9
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the case still makes it to court, it is still up to the judging party (often a jury, but again, this may not always be the case) to decide. In some cases, they may decide that pre-existing legal … documentation such as a EULA is overridden, due to other unforeseen issues such as common use and precedent. All legal mambo-jumbo aside, I took the liberty of asking a Unity representative through …
answered Sep 14 '16 by Gnemlock
1
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to change these conditions under pre-existing licenses. It is therefore important that you cross-check this answer with the official Unity page, and perhaps even a legal representative, when using …
answered Sep 15 '16 by Gnemlock
1
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I am not a lawyer, and you can be sued for anything. When you move into the commercial sector, you should contact an actual copyright lawyer. All that aside, you should always ensure that you have a l …
answered Feb 7 '17 by Gnemlock
-1
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answer. As a disclaimer, I am not a lawyer. This is not legal advice, and when in doubt, you should always consult a lawyer; but that is the entire point I am trying to make. Your effectively … imranontech, which describes how the author had the assumption that an algorithm could not be copyrighted, and changed their mind after consulting actual legal documentation. It is worth a read, if your …
answered Oct 2 '17 by Gnemlock
1
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I am not a lawyer, but the idea of being sued for copyright infringement based entirely off the proportions of a character sounds ludicrous. Bearing that in mind, your asking if you can be sued. The a …
answered Jan 18 '17 by Gnemlock