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The quality, efficiency, and speed of running gameplay as a result of several factors in the design and structure of the game and its architecture.

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"Do not optimise early" doesn't mean "pick the worst possible way to do things". You still need to consider performance implications (unless you're just prototyping). The point is not to cripple … performance, but they have a gameplay effect as well). But do note that in each of these examples, the game couldn't exist without the optimization. They didn't start with a "fully optimized" engine - they …
answered May 22 '17 by Luaan