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16
votes
3answers
I'm a newbie graphics programmer and I've been wondering recently - how does model data (meshes and materials) flow from application (CPU memory) to graphics card (GPU memory?)? Say I have a static … model (e.g. a building) that I load and setup once and don't change throughout the app lifespan. Does its data get sent to GPU memory only once and sit there forever? When the model gets actually …
asked Nov 29 '13 by NPS
1
vote
1answer
I.e. can I do this: XMMATRIX dxMat; Matrix myMat; std::memcpy(&myMat, &dxMat, sizeof(XMMATRIX)); std::memcpy(&dxMat, &myMat, sizeof(XMMATRIX)); Matrix is my own class which contains 16 contiguous f …
asked Jan 6 '14 by NPS
7
votes
2answers
. normals and texcoords) If you see any other differences please write. From the above it generally looks like a struggle between memory and performance optimisation. But maybe I'm wrong? Maybe one …
asked Nov 29 '13 by NPS