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C# is a multi-paradigm, managed, strongly typed, garbage-collected, programming language created by Microsoft in conjunction with the .NET platform.

3
votes
The error you state is correct, 'Enemy' is a type. What you have there is equivalent to 'foreach (object E in integer)' or 'foreach (object E in string)'. You need to add the enemy instances to a …
answered Jan 5 '14 by DrHeinous
0
votes
Verify in Blender that the center of the object is, in fact, at or near the center of the mesh. Just modeling at the origin means nothing. The center of the object will be, as I recall, an orange dot …
answered Mar 16 '15 by DrHeinous
1
vote
I've been using LuaInterface from c#/XNA. Mostly thus far I've been using it for entity creation (I too am using an entity-component system). That's been working pretty well. I can't speak to the s …
answered May 20 '13 by DrHeinous