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A turn-based exploration game with high degrees of random generation along with permanent death which can be categorized as a subset of RPGs.

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Some useful links for you about auto world generation: http://pcg.wikidot.com/ - Procedural Content Generation http://www-cs-students.stanford.edu/~amitp/gameprog.html#tiles - Amit's Building Worlds …
answered Oct 19 '10 by topright