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A raster image which can depict a 3D environment through mapping out the height at every point. Can be thought of as a mechanically consumeable form of topographical map.

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heightmap for the base terrain and the use models for things like the stalagmites, and you can even use repeating models for such objects (to save memory). Of course, you could use a vector field, but that's basically a model with easier texturing. …
answered Apr 29 '12 by Apples