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The Irrlicht Engine is an easy to use, cross-platform graphics engine programmed in C++. It supports two hardware accelerated render engines (OpenGL and DirectX), many asset file formats and both GLSL and HLSL shaders.

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I am trying to create a custom IGUIElement in irrlicht, for that I have included the sources from irrlicht and extended the CIGUIStatictext class. Now whenever I try to compile my project, I get a …
asked Mar 16 '12 by angryInsomniac