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Unity is a cross-platform game creation system that focuses on easy art pipeline process. It consists of a game engine and an integrated development environment. The game engine's scripting is built on Mono.

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I'm working on simple rpg and having some trouble with player jumping. I'm trying to use unity's raycast to check colliders under the player before jumping again. The problem appears that no matter ho …
asked Apr 9 '20 by Bernard Mesh