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The pixel resolution that the game displays in, or can be displayed in if there are multiple.

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Depends on the game, if the game is single-player, let the user select a resolution, if they are happy for small characters, they can have it, if they want to feel connected with the game, they can … use a lower resolution. Games like Civilization opt for this method. However, if you're building a multiplayer game, you're going to need a fixed resolution, providing players with different view …
answered Mar 4 '12 by salmonmoose