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Game Design is the process of deciding the rules and mechanics of a game, and solving balancing problems to achieve the intended play experience. For questions about design of software code, use the Architecture or Algorithm tags instead. Likewise, questions about visual design should use Art tags.

1
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One way to eliminate grinding is to allow people to write scripts that can play the game, which of course introduces other problems.
answered Sep 6 '10 by gray
7
votes
Standard game-tree search techniques will beat most human players easily. Othello has less combinatorial complexity than chess, and humans have a harder time forecasting the future in Othello. http: …
answered Sep 6 '10 by gray