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A simple term for "translation", the change of position of an entity typically on the route of going from point A to point B.

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) { targetSpeed *= sprintMultiplier; } And everything was working fine. My player increases the movement speed as soon as I press "Left Shift" button. Then I changed the code to make it work with a mobile …
asked Jun 4 '17 by Borunor
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Silly me. You can close this post as I solved the problem. I just swap the "if (attacking)" and the "else if" and everything is working fine. I don't know why it doesn't like to have a sprint after th …
answered Jun 4 '17 by Borunor