Search type Search syntax
Tags [tag]
Exact "words here"
Author user:1234
user:me (yours)
Score score:3 (3+)
score:0 (none)
Answers answers:3 (3+)
answers:0 (none)
isaccepted:yes
hasaccepted:no
inquestion:1234
Views views:250
Sections title:apples
body:"apples oranges"
URL url:"*.example.com"
Favorites infavorites:mine
infavorites:1234
Status closed:yes
duplicate:no
migrated:no
wiki:no
Types is:question
is:answer
Exclude -[tag]
-apples
For more details on advanced search visit our help page
Results tagged with Search options user 100401

Unity is a cross-platform game creation system that focuses on easy art pipeline process. It consists of a game engine and an integrated development environment. The game engine's scripting is built on Mono.

0
votes
1answer
I am making a UI system for my game where I want to use an enum to define different UI modes. But OnClick function on button doesn't show method which receive enums. I heard I can pass an integer va …
asked May 19 '18 by Random generalist
3
votes
0answers
. Any ideas how I can do the same with Unity and Photoshop? I am also interested in mountain fading effect which appears during rain or snowfall. See the background behaviour lighting effect in more detail in this video Screenshots with different tints of background: …
asked Apr 6 '18 by Random generalist
1
vote
2answers
I have a sprite which I need to move along a curve between two points in 2D space. Speed must be consistent all the way. No physics involved. How can I achieve this? The object is sun sprite.
asked Apr 17 '18 by Random generalist
0
votes
1answer
I want to create a few values which will be dependent on each other. Specifically, I want total sum of few values always be 100 In unity inspector no matter how I tweak them. E.G.: int total = 100 … ; int one = 20; int two = 30; int three = 45; int four = 5; How can I make other values adjust automatically if I tweak one of them in Unity Inspector? …
asked Mar 19 '18 by Random generalist
0
votes
1answer
I am trying to create some parallax background in Unity in 2D mode by tweaking offset of the background material and using tiling. I used this tutorial https://www.youtube.com/watch?v=nGw_UBJQPDY as …
asked Mar 7 '18 by Random generalist
0
votes
1answer
In Doodle jump, if a player jumps over one side of the screen he appears on another side with preserved velocity and other physical parameters. I made two trigger colliders on the sides of the scr …
asked Apr 7 '18 by Random generalist
1
vote
Figured it out. Should have used SetTextureOffset method. https://docs.unity3d.com/ScriptReference/Material.SetTextureOffset.html
answered Mar 7 '18 by Random generalist
0
votes
0answers
I have some RectTransform on Unity UI. I have already implemented some Zoom functionality but now I need it to zoom to the area where the mouse cursor is located. Currently, it zooms to the anchor …
asked Jan 28 by Random generalist
0
votes
0answers
I have a platform for catching a ball. Platform physics material has bounciness value of 2 which pushes ball twice high from compared to its original position. Camera and platform have scripts wh …
asked Feb 9 by Random generalist
2
votes
2answers
E.g I have a bunch of objects which are generated in specific coordinates. Let's say in a range of - 5 to + 5 on X axis. I came app with these numbers because of camera size I have in Unity editor … . What if I run my game on few random devices with different aspect ratios and resolutions? Will unity adjust my game automatically so everything fit perfectly or should I do it manually somehow? And how if I should? …
asked Apr 10 '18 by Random generalist
1
vote
1answer
I am trying to create procedural space background with a bunch of sprites of nebulas and stars. I have made few prefabs with different types of sprites attached to them. I have created an array throug …
asked Mar 19 '18 by Random generalist
0
votes
1answer
I am trying to change texture offset in a material by a script to create a parallax effect, but it doesn't move a bit no matter what I am trying. Any tips for this case? Or am I missing something?
asked Mar 7 '18 by Random generalist
1
vote
2answers
I am making 2D game with Unity. I want to create a procedurally generated background with a bunch of sprites (space background, I have sprites of nebulas and stars). I want some area around the …
asked Mar 17 '18 by Random generalist
0
votes
1answer
I have few prefabs with sprites which I want to assign to different sorting layers. How can I do it? I am also wondering if sorting layers matter if I use a perspective camera. Do they?
asked Mar 21 '18 by Random generalist
1
vote
1answer
I am trying to create doodle jump like game with object pool for platforms. I have created an empty object with box 2D collider attached to it. This object moves with player and should be gathering pl …
asked Apr 10 '18 by Random generalist

15 30 50 per page