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Collision detection is the determination of whether or not two or more entities make contact with each other during gameplay.
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Java - simultaneous ground and wall collision
I've been working on a Line2D based collision system:
public void update() {
for (int i = 0; i < lines.size(); i++) {
line = lines.get(i);
if (line.line.intersects(player.hitbox)) …
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votes
1
answer
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How to get a 2D vectorial terrain from an image for Java collision detection?
I'm trying to make a 2D Java-only game with a terrain like the one shown below. In the previous games I made, I used tile based collsions, but now, I want to use vector based collsions, as an uneven t …