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The design and/or logic of how an in-game entity makes decisions about its behavior.
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votes
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answer
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Having issue having AI move after changing directions
I've frankenstein'd together an AI script for the enemy to chase the player once the player enters the AI's collider. …
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Accepted
Having issue having AI move after changing directions
The sprite was no longer facing right so the if condition was no longer true. Replacing the body of the if(engage == true) code with the snippet below is the result of what I was trying to accomplish. …