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Flixel is a free game library for ActionScript, created by Adam Atomic. It has been used for many great games, such as Canabalt and Hello Worlds.

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Incorrect angle calculation?

I used the following code instead of Flixel's getAngle and strangely, it works: var dx:Number = x2 - x1; var dy:Number = y2 - y1; return Math.atan2(dy,dx);
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