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DirectX 10 is the 10th version of Microsoft's DirectX API, which is used to develop and handle tasks related to Multimedia, such as game programming, 3D visualizations and video on Microsoft platforms.
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Where is ID3D10EffectShaderResourceVariable::SetResourceArray in SlimDX?
I don't know if I'm just not looking in the right place, but I can't find ID3D10EffectShaderResourceVariable::SetResourceArray anywhere in SlimDX.
Anyone have any idea how I should be calling this?
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DirectX 10 - determining if hardware device is available
I am writing an offline renderer using SlimDX and Direct3D 10 that will need to be run on machines without graphics cards (servers). On these machines, I'll be using the WARP software renderer.
Is it …