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Geometric representations of objects in 3 dimensions. 3D-meshes are made up of a collection of triangles or other polygons, forming volumes and surfaces. They are commonly used for visual representations on computer screens.

9 votes
3 answers
2k views

How to have multiple GameObjects sharing pieces of same material?

My question is: There's any way of having GameObjects sharing pieces of same Material, not a clone, but an extension of one? For example, in these case nine game objects sharing just the same material …
JamesB's user avatar
  • 279
0 votes
1 answer
46 views

Material going to oposite side in procedural mesh creation

Tried to instantiate this gameobject procedurally, material texture went to the other side: public class tileCreator: MonoBehaviour { public int tileSize = 1; public Material tileMaterial; …
JamesB's user avatar
  • 279