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Box2D is an open-source rigid-body 2D physics simulation library for games, written in C++, with ports in various languages

2 votes

Box2D Check If Point Intersects a Body

Take a look at b2QueryCallback for finding what fixtures contain a point and use b2MouseJoint for having objects follow a mouse. I have some sample code, but no time to simplify it for you right now. …
Colin Gislason's user avatar