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Game Design is the process of deciding the rules and mechanics of a game, and solving balancing problems to achieve the intended play experience. For questions about design of software code, use the Software Engineering or Algorithm tags instead. Likewise, questions about visual design should use Art or Graphics tags.

5 votes
1 answer
565 views

How to encourage players to not lessen their own gaming experience with mods and cheats?

In many games (often single-player computer games) there's a built-in way to alter gaming experience; either by modding (e.g. Minecraft, most games on Steam Workshop and Nexus Mods) or by some in-game …
Charanor's user avatar
  • 8,048
117 votes
28 answers
29k views

How to deal with "Scrooge McDucks" in my fixed-currency-amount game?

I'm currently working on a very small scale MMO game planned to support approximately hundred players per server, but we're having trouble with our economical model. For various reasons we have decid …
Charanor's user avatar
  • 8,048
5 votes
3 answers
478 views

How to convey that a cutscene is about to end?

I'm currently developing a 3rd person game with dynamic cutscenes (using in-game objects instead of a pre-rendered video). During some playtesting of my game I noticed that some of my playtesters woul …
Charanor's user avatar
  • 8,048