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Lua is a powerful, fast, lightweight, embeddable scripting language. Lua is widely used as a scripting language by game programmers, perhaps owing to how easy it is to embed, its fast execution, and its short learning curve.

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Is my Lua form/scene loading setup efficient?

At the moment, I'm working on a small game project using LUA and the love2d framework. … So the TL;DR version is - is it efficient/safe (safe in terms of minimal bugs) to pass through draw and update functions from main.lua to other lua script files? …
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