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C# is a multi-paradigm, managed, strongly typed, garbage-collected, programming language created by Microsoft in conjunction with the .NET platform.
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answer
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XNA Platformer - Where should tile collision handling be?
I've started using XNA and am working on a simple 2D platformer (single level). However, I am stuck as to where the collision detection should be handled. Here is my current project structure:
The l …
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1
answer
95
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Interact with inheriting class methods from "casted" base class (collisions, etc)
I want to implement a damage system that works across both living items (Entity) and environment items (Environment). The key components of this is that I need to be able to trigger something to take …