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Relating to the motion of objects through space and time. Including concepts such as acceleration (thrust and gravity), mass, collision response, friction and more.
3
votes
1
answer
159
views
Collision happens even though the objects are not colliding according to what we see
I'm trying to build a pool game as my first phaser project.
The biggest challenge today was to make the cue rotate around the white ball. After hours of searching and not finding anything useful (the …
5
votes
1
answer
3k
views
Switching from Arcade to P2 physics in Phaser
But since I'm making a pool game I need rotation on collision so I've switched to P2 for physics. Suddenly everything moves and collides! … the live code: http://199.26.84.223/
I have 2 groups:
sides (sides of table)
balls
Point 1: I want sides to be immovable so I've added:
side.body.immovable = true;
to each object just as with Arcade physics …
6
votes
4
answers
2k
views
Rotating sprite around another sprite
I am building a pool game, and I want to make the cue rotate around the white ball.
Here is the live code:
http://199.26.84.223/nocol.html
Here is the code for the white ball:
balls = game.add.gro …