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A form of directional input consisting of a stick that pivots from a fixed position. May or may not have buttons on top or on its base.

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how to Move Player on "Z" Axis 2D Movement

This is Joystick Script fromStander Assets Mobile using UnityEngine; [RequireComponent(typeof(GUITexture))] public class Joystick : MonoBehaviour { class Boundary { public Vector2 min = … input script using UnityEngine; using System.Collections; public class JoystickInput : MonoBehaviour { public Joystick joysticks; // Reference to joystick prefab public float speed …
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