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A portable device capable of multiple applications, one of which is a platform for playing games. Mobile phones are the eponymous example of such devices. Distinct from handhelds, which are exclusively or primarily designed for gaming.
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How do you handle aspect ratio differences with Unity 2D?
None of the tutorials talk about aspect ratio and dealing with mobile devices and there are a zillion ways to do it, all seem to have gotcha's and flaws. … I am strictly speaking mobile, not desktop, specifically with Unity and I don't care about the UI, I only care about the gameplay canvas. …