Search Results
Search type | Search syntax |
---|---|
Tags | [tag] |
Exact | "words here" |
Author |
user:1234 user:me (yours) |
Score |
score:3 (3+) score:0 (none) |
Answers |
answers:3 (3+) answers:0 (none) isaccepted:yes hasaccepted:no inquestion:1234 |
Views | views:250 |
Code | code:"if (foo != bar)" |
Sections |
title:apples body:"apples oranges" |
URL | url:"*.example.com" |
Saves | in:saves |
Status |
closed:yes duplicate:no migrated:no wiki:no |
Types |
is:question is:answer |
Exclude |
-[tag] -apples |
For more details on advanced search visit our help page |
Special effects in games refers to any kind of effect (audio or visual) which is not considered regular, i.e. they are not applied by one or two standard function calls. They usually require a some sort of custom algorithm, which can be totally different depending of which effect needs to be achieved.
11
votes
How can I make this style of 2D "glowing" graphics?
The glowing effect is probably a bloom filter pixel shader