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DirectX is a set of multimedia APIs from Microsoft aimed primarily at game developers. Popular APIs within the DirectX collection include Direct3D, XInput, and XAudio.
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How to draw non-triangulated mesh?
I am working with DirectX (C#/C++).
I am wondering is it possible to do not triangulate meshes and what the difference between cases (in loading and rendering code)? If so, how to do this? …
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How do i load, render and trasnform 2D images using Direct3D 11 API? [closed]
In my small game project using DirectX 11 API, I created a Direct3D device, and can draw 3D meshes, using web tutorials and a book. …