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A bitmap (raster image) used in a texture mapping process.

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XNA Textures dissappear when game window is resized

+ tx, gameCharacter.characterTile.tileY + ty], tx, ty, resizeX, resizeY), null, Color.White, 0f, Vector2.Zero, new Vector2(resizeX, resizeY), SpriteEffects.None, 0f); } } These textures
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