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Results tagged with physics
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user 34966
Relating to the motion of objects through space and time. Including concepts such as acceleration (thrust and gravity), mass, collision response, friction and more.
-2
votes
1
answer
2k
views
Simple collision detection implementation [closed]
I'm making a game with C++ where the program extracts the lines out of an image (via openCV), stores them in an std::vector< std::vector< int > > and the builds a tile map out of it which is used for …
2
votes
2
answers
796
views
Collision detection via adjacent tiles - sprite too big
I have managed to create a collision detection system for my tile-based jump'n'run game (written in C++/SFML), where I check on each update what values the surrounding tiles of the player contain and …